Browsing Computer Science (Scholarly Publications) by Subject "Cultural heritage"
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A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage
(2020)Interest in the use of augmented reality (AR) is currently growing alongside advances in visual display and 3D reconstruction technologies. With the integration of volumetric video (VV), AR can be enhanced with representations ... -
Reconciling immersion and presence: Locative game mechanics and narrative techniques for cultural heritage
(IEEE, 2017)Locative gaming dates back to the early 2000s, and with the success of Ingress (2012) and Pokémon GO (2016), locative games have now entered the mainstream in a very serious way. However, while the genre holds considerable ... -
Volumetric Video in Augmented Reality Applications for Museological Narratives: A user study for the Long Room in the Library of Trinity College Dublin
(2021)Cross-reality (XR) technologies are quickly establishing themselves as commonplace platforms for presenting objects of historical, scientific, artistic, and cultural interest to the public. In this space, augmented reality ...