Animating humans on handlheld devices for interactive gaming
Citation:
Andrew Brosnan and Simon Dobbyn and John Hamill and Carol O'Sullivan 'Animating humans on handlheld devices for interactive gaming' in proceedings of the 18th International Conference on Computer Animation and Social Agents, The Hong Kong Polytechnic University, October 2005, edited by Baciu, G. and Lin, M. pp. 55 - 60.Download Item:
Abstract:
This paper examines the implementation and
efficacy of impostor-based techniques on smallscreen
devices, and compares their effectiveness
with that of the same techniques when used
on desktop computers. Firstly, a real-time
computer game has been implemented on a
Personal Digital Assistant (PDA), featuring
animated humans in a virtual city. Secondly?in
order to examine the potential of impostors on
future, more advanced small screen devices?
psychophysical experiments were conducted.
The results suggest that just as for PC-based systems,
impostors are a useful technique for crowd
and urban simulation on handheld devices.
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Grant Number
Enterprise Ireland
Higher Education Authority
Author's Homepage:
http://people.tcd.ie/osullicaDescription:
PUBLISHEDSponsor:
Enterprise IrelandHigher Education Authority
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impostors, virtual humansMetadata
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