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dc.contributor.authorHaahr, Mads
dc.contributor.editorHeinrich Söbke, Pia Spangenberger, Philipp Müller and Stefan Göbelen
dc.date.accessioned2022-10-05T09:06:07Z
dc.date.available2022-10-05T09:06:07Z
dc.date.created22-23 September 2022en
dc.date.issued2022
dc.date.submitted2022en
dc.identifier.citationMads Haahr and Pernille Henriette Wiil, A Lens to the Past: Using Site-Specific Augmented Reality for Historical Interpretation, Lecture Notes in Computer Science, Joint Conference on Serious Games, Weimar, Germany, 22-23 September 2022en
dc.identifier.otherY
dc.description.abstractThis demo paper presents a locative, site-specific, augmented-reality game for a WW1 historical site. The work constitutes the preliminary results of a research collaboration between two universities, one museum and a developer of serious games. The challenge was to produce an interactive, playful and educational digital experience based on the results of research into national policy and other cultural forces in relation to food and nutrition in Denmark during WW1. The resulting game needed to have a high technology readiness level and be deployed in the historical site for use by visitors. The research collaboration produced several innovations in location-based augmented-reality games for cultural heritage that are likely to be of interest to researchers and developers working in this space: (a) a way to present complex content that requires multiple perspectives in a geolocatable double structure; (b) the use of a visual aesthetic that resonates highly with the historical period in question in order to encourage reflection that relates the past to the present; (c) an approach to adding supplementary historical information in a fashion that aims not to overload the player with information during the play experience. While we have yet to evaluate the work through a user trial, this demo paper presents our design motivations and solutions that arose from the collaboration and the complex historical material.en
dc.format.extent259en
dc.format.extent265en
dc.language.isoenen
dc.publisherSpringeren
dc.relation.ispartofseries13476;
dc.rightsYen
dc.subjectLocative Gamingen
dc.subjectAugmented Realityen
dc.subjectCultural Heritageen
dc.subjectHistorical Interpretationen
dc.titleA Lens to the Past: Using Site-Specific Augmented Reality for Historical Interpretationen
dc.title.alternativeLecture Notes in Computer Scienceen
dc.title.alternativeJoint Conference on Serious Gamesen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/haahrm
dc.identifier.rssinternalid246202
dc.identifier.doihttps://doi.org/10.1007/978-3-031-15325-9_19
dc.rights.ecaccessrightsopenAccess
dc.identifier.orcid_id0000-0002-9273-6458
dc.rights.restrictedAccessY
dc.date.restrictedAccessEndDate2025-10-01
dc.identifier.urihttp://hdl.handle.net/2262/101306


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