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dc.contributor.authorHaahr, Mads
dc.contributor.authorBarbara, Jonathan
dc.contributor.editorAlex Mitchell and Mirjam Vosmeeren
dc.date.accessioned2022-10-05T15:10:39Z
dc.date.available2022-10-05T15:10:39Z
dc.date.created7-10 December 2021en
dc.date.issued2021
dc.date.submitted2021en
dc.identifier.citationBarbara, J., Haahr, M. (2021). Who Am I that Acts? The Use of Voice in Virtual Reality Interactive Narratives. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021. Lecture Notes in Computer Science(), vol 13138. Springer, Chamen
dc.identifier.otherY
dc.description.abstractSelf-identification is a key factor for the immersion of the VR interactive narrative player. Diegetic non-protagonist narrators, touched-up heterodiegetic narrations with internal focalization, and casting the player in a ‘virtual sidekick’ role are suggested by the literature to support self-identification. This paper analyses the use of second-person voice and level of interactivity in two VR productions. In one, minimal use of the second person to address the player and negligible agency results in limited telepresence in a 360-video VR tour of a concentration camp accompanying a Holocaust survivor. In the second, use of a touched-up heterodiegetic narration with internal focalization heightens immersion levels but self-identification of the player as sidekick suffers as the narrative’s forward drive shifts between narrator, protagonist and antagonist. Future empirical work should explore the impact of second-person voice and interaction on the resultant self-identification and immersion.en
dc.format.extent3en
dc.format.extent12en
dc.language.isoenen
dc.publisherSpringeren
dc.relation.ispartofseries14;
dc.relation.ispartofseries13138;
dc.rightsYen
dc.subjectVirtual realityen
dc.subjectSecond-personen
dc.subjectImmersionen
dc.subjectInteractive narrativeen
dc.titleWho am I that Acts? The Use of Voice in Virtual Reality Narrativesen
dc.title.alternativeLecture Notes in Computer Scienceen
dc.title.alternativeInternational Conference for Interactive Digital Storytelling (ICIDS)en
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/haahrm
dc.identifier.rssinternalid246244
dc.identifier.doihttps://doi.org/10.1007/978-3-030-92300-6_1
dc.rights.ecaccessrightsopenAccess
dc.identifier.orcid_id0000-0002-9273-6458
dc.rights.restrictedAccessY
dc.date.restrictedAccessEndDate2026-12-07
dc.identifier.urihttp://hdl.handle.net/2262/101320


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