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dc.contributor.authorO'Meara, Jenniferen
dc.contributor.authorSzita, Kataen
dc.date.accessioned2023-04-13T15:23:22Z
dc.date.available2023-04-13T15:23:22Z
dc.date.issued2023en
dc.date.submitted2023en
dc.identifier.citationJennifer O'Meara and Kata Szita, AR cinema: Visual storytelling and embodied experiences with augmented reality filters and backgrounds, PRESENCE: Virtual and Augmented Reality, MIT Press, 2023en
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.description.abstractThrough the simultaneous presence of graphically composed and materially existing elements, augmented reality (AR) offers ephemeral digital content that is the result of the momentary and, thus, unrepeatable alignment of a physical body and world and an augmented reality system. Capturing the performative and embodied angles of screen-based augmented reality through a combined film-analytical and cognitive lens, this paper focuses on how interfaces, content, and ARmanipulated bodies serve as apparatus for cinematic composition as well as storytelling and user engagement. Observing interactions with AR filters and backgrounds, we reflect on how users' bodies and expressions that are mirrored on screen are translated into an immersive digital storyworld that exists in the temporal and spatial context of the AR experience and the related technology. AR filters and backgrounds' affective quality, thus, lies in bodily control and in the creative act of choosing and moderating body characteristics, postures, and positions in real-time in relation to the surrounding digitally manipulated or recorded environment. By moderating the representations of bodies and spaces as well as their interplay, AR users actively shape the visual composition of the on-screen space and, thereby, the visual narrative.en
dc.language.isoenen
dc.relation.ispartofseriesPRESENCE: Virtual and Augmented Reality, MIT Pressen
dc.relation.urihttp://www.tara.tcd.ie/handle/2262/102458en
dc.rightsYen
dc.subjectAugmented realityen
dc.subjectStorytellingen
dc.subjectCinemaen
dc.titleAR cinema: Visual storytelling and embodied experiences with augmented reality filters and backgroundsen
dc.typeJournal Articleen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/omearaj1en
dc.identifier.peoplefinderurlhttp://people.tcd.ie/szitaken
dc.identifier.rssinternalid251118en
dc.rights.ecaccessrightsopenAccess
dc.relation.citesCitesen
dc.subject.TCDThemeCreative Arts Practiceen
dc.subject.TCDThemeCreative Technologiesen
dc.subject.TCDThemeDigital Engagementen
dc.subject.TCDThemeDigital Humanitiesen
dc.subject.TCDThemeIdentities in Transformationen
dc.subject.TCDThemeTelecommunicationsen
dc.identifier.rssurihttp://hdl.handle.net/2262/102458en
dc.identifier.orcid_id0000-0003-0257-422Xen
dc.status.accessibleNen
dc.contributor.sponsorMarie Curieen
dc.contributor.sponsorGrantNumberHUMAN+ COFUND: 945447en
dc.contributor.sponsorIrish Research Council (IRC)en
dc.contributor.sponsorGrantNumberIRCLA/2022/2959en
dc.identifier.urihttp://hdl.handle.net/2262/102458


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