Whose narrative is this? A character's expression of Identity to counter a Hegemonic Narrative
Citation:
Jonathan Barbara and Mads Haahr, Whose narrative is this? A character's expression of Identity to counter a Hegemonic Narrative, GAME: The Italian Journal of Game Studies, Issue 11, Ass.ne Culturale Ludica, 11, 1, 2023, 53 - 66Download Item:
Abstract:
As author-driven stories enter the realm of interactive narratives and provide
interactors with freedom of choice in narrative paths and endings, this often
happens at the character narrative’s expense. Positioning this as expressing
the character’s identity in the face of hegemonic agency, we draw inspiration
from the final episode of Marvel’s She-Hulk: Attorney at Law series to explore
how agency can favour the character’s narrative. Comparison is made with the
player’s narrative and the role of identification in matching these together is ex-
plored. This is framed in the context of three case studies: two indie games that
have experimented with agency at the expense of the character narrative and an
interactive TV episode that provided unreliable agency to favour the character’s
narrative. We then draw seven lessons from these analyses to serve as guidelines
for interactive narratives wishing to project character narratives as one of the
perspectives presented to the interactor.
Author's Homepage:
http://people.tcd.ie/haahrmDescription:
PUBLISHED
Author: Haahr, Mads
Type of material:
Journal ArticleCollections
Series/Report no:
GAME: The Italian Journal of Game Studies, Issue 11, Ass.ne Culturale Ludica;11;
1;
Availability:
Full text availableSubject (TCD):
Creative TechnologiesISSN:
2280-7705Metadata
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