The Effect of Educational Video Game Perceptual Realism on Learning Outcomes and Motivation
Citation:
Alberto Rojas-Salazar and Mads Haahr, The Effect of Educational Video Game Perceptual Realism on Learning Outcomes and Motivation, Proceedings of IEEE Gaming, Entertainment and Media (GEM) Conference, Turin, Italy, 5-7 June 2024, Fabrizio Lamberti, Bill Kapralos and F. Gabriele Prattico, IEEE, 2024Download Item:
Abstract:
This paper presents a study of the effect of the level
of perceptual realism of the game world’s dimensionality,
graphics, and physics on learning outcomes and motivation. An
evaluation of two versions of an educational video game that differ
in the level of realism was performed. Descriptive and inferential
analysis results show that both versions are effective learning tools
and equally motivating, suggesting that 3D educational games do
not cause a higher cognitive load than 2D educational games.
Author's Homepage:
http://people.tcd.ie/haahrm
Author: Haahr, Mads
Other Titles:
Proceedings of IEEE Gaming, Entertainment and Media (GEM) ConferencePublisher:
IEEEType of material:
Conference PaperCollections
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Full text availableSubject:
2D, 3D, educational video games, game mechanics, game physics, game world, perceptual realismSubject (TCD):
Creative Technologies , Digital EngagementDOI:
https://doi.org/10.1109/GEM61861.2024.10585393Metadata
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