Browsing Computer Science (Scholarly Publications) by Subject "Immersion"
Now showing items 1-3 of 3
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Design and Evaluation of Player Experience of a Location-Based Mobile Game
(ACM, 2010)This paper reports on the design and evaluation of player experience of a Location-Based Mobile Game set in Dublin, Ireland in which players act as paranormal investigators hunting for ghosts and gathering evidence of ... -
Reconciling immersion and presence: Locative game mechanics and narrative techniques for cultural heritage
(IEEE, 2017)Locative gaming dates back to the early 2000s, and with the success of Ingress (2012) and Pokémon GO (2016), locative games have now entered the mainstream in a very serious way. However, while the genre holds considerable ... -
Who am I that Acts? The Use of Voice in Virtual Reality Narratives
(Springer, 2021)Self-identification is a key factor for the immersion of the VR interactive narrative player. Diegetic non-protagonist narrators, touched-up heterodiegetic narrations with internal focalization, and casting the player in ...