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dc.contributor.authorNixon, Patrick
dc.contributor.authorDobson, Simon
dc.date.accessioned2008-01-03T11:57:43Z
dc.date.available2008-01-03T11:57:43Z
dc.date.issued1999-02
dc.identifier.citationNixon, Patrick; Dobson, Simon. 'Objects, Components and the Virtual Enterprise'. - Dublin, Trinity College Dublin, Department of Computer Science, TCD-CS-1999-07, 1999, pp6en
dc.identifier.otherTCD-CS-1999-07
dc.description.abstractWe are currently witnessing a convergence of several threads of technology and business imperatives. The idea of a virtual enterprise (VE) ? a business built from both organizationally and geographically distributed units ? is becoming an area of increasing interest to both computer scientists and business people. The Objects, Components and the Virtual Enterprise workshop at OOPSLA 98 investigated the role of Object/Component analysis, design and programming in the realization of the VE. The workshop addressed topics including lifecycle models, case studies, HCI, object renaming, and software architectures VEs.en
dc.format.extent20243 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherTrinity College Dublin, Department of Computer Scienceen
dc.relation.ispartofseriesComputer Science Technical Reporten
dc.relation.ispartofseriesTCD-CS-1999-07en
dc.relation.haspartTCD-CS-[no.]en
dc.subjectComputer Scienceen
dc.titleObjects, Components and the Virtual Enterpriseen
dc.typeTechnical Reporten
dc.identifier.rssurihttps://www.cs.tcd.ie/publications/tech-reports/reports.99/TCD-CS-1999-07.pdf
dc.identifier.urihttp://hdl.handle.net/2262/13008


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