dc.contributor.author | O'SULLIVAN, CAROL ANN | |
dc.date.accessioned | 2008-07-04T15:22:04Z | |
dc.date.available | 2008-07-04T15:22:04Z | |
dc.date.created | April 30 - May 2 | en |
dc.date.issued | 2007 | |
dc.date.submitted | 2007 | en |
dc.identifier.citation | Kavan L., Collins S., Zara J. and O'Sullivan C. 'Skinning with dual quaternions' in proceedings of the Symposium on Interactive 3D Graphics and Games (I3D'07) Seattle, WA, April 30 - May 2, 2007, pp. 39 - 46. | en |
dc.identifier.other | Y | |
dc.description | PUBLISHED | en |
dc.description.abstract | Skinning of skeletally deformable models is extensively used for
real-time animation of characters, creatures and similar objects.
The standard solution, linear blend skinning, has some serious
drawbacks that require artist intervention. Therefore, a number of
alternatives have been proposed in recent years. All of them successfully
combat some of the artifacts, but none challenge the simplicity
and efficiency of linear blend skinning. As a result, linear
blend skinning is still the number one choice for the majority of
developers. In this paper, we present a novel GPU-friendly skinning
algorithm based on dual quaternions. We show that this approach
solves the artifacts of linear blend skinning at minimal additional
cost. Upgrading an existing animation system (e.g., in a
videogame) from linear to dual quaternion skinning is very easy
and has negligible impact on run-time performance. | en |
dc.format.extent | 4499731 bytes | |
dc.format.extent | 39 | en |
dc.format.extent | 46 | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.rights | Y | en |
dc.subject | skinning | en |
dc.subject | rigid transformations | en |
dc.subject | blending | en |
dc.subject | dual quaternions | en |
dc.subject | linear combinations | en |
dc.title | Skinning with dual quaternions | en |
dc.type.supercollection | scholarly_publications | en |
dc.type.supercollection | refereed_publications | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/osullica | |
dc.identifier.rssuri | http://isg.cs.tcd.ie/cosulliv/Pubs/sdq-i3d07.pdf | |
dc.identifier.rssuri | http://www.cgg.cvut.cz/~kavanl1/papers/sad-i3d07.pdf | |
dc.contributor.sponsor | Higher Education Authority | |
dc.identifier.uri | http://hdl.handle.net/2262/18079 | |