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dc.contributor.authorO'SULLIVAN, CAROL ANNen
dc.contributor.editorMcCabe, H.en
dc.date.accessioned2008-07-09T14:17:32Z
dc.date.available2008-07-09T14:17:32Z
dc.date.createdJun-05en
dc.date.issued2005en
dc.date.submitted2005en
dc.identifier.citationBrosnan, A., Hamill, J., and O'Sullivan, C. A. 'Geometry reduction for urban simulation on handheld devices' in proceedings of the Sixth Eurographics Irish Chapter Workshop on Computer Graphics (2005), Dublin, June 2005, edited by McCabe, H. pp. 17 - 24.en
dc.identifier.issn30437
dc.identifier.otherYen
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.descriptionDublinen
dc.description.abstractWe present a real-time urban simulation on a Personal Digital Assistant (PDA). An existing desktop urban simulation is used to automatically generate potential visibility data, sub-divide the world into areas of similar potential visibility, and generate imposter images for complex and distant objects; all of which are used to achieve interactive frame-rates on a handheld device.en
dc.format.extent335533 bytes
dc.format.extent17en
dc.format.extent24en
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.rightsYen
dc.subjectPersonal Digital Assistant (PDA)en
dc.subject3D modellingen
dc.titleGeometry reduction for urban simulation on handheld devicesen
dc.title.alternativeSixth Eurographics Irish Chapter Workshop on Computer Graphics (2005)en
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/osullicaen
dc.identifier.rssinternalid30437en
dc.identifier.rssurihttp://isg.cs.tcd.ie/cosulliv/Pubs/BrosnanEgirl.pdfen
dc.contributor.sponsorEnterprise Ireland
dc.contributor.sponsorHigher Education Authorityen
dc.identifier.urihttp://hdl.handle.net/2262/18339


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