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dc.contributor.authorGIANG, THANG
dc.contributor.authorBRADSHAW, GARETH
dc.contributor.authorO'SULLIVAN, CAROL ANN
dc.contributor.editorMcNeill, Men
dc.date.accessioned2008-07-15T12:17:01Z
dc.date.available2008-07-15T12:17:01Z
dc.date.issued2003
dc.date.submitted2003en
dc.identifier.citationGiang, T., Bradshaw, G. and O'Sullivan, C. 'Complementarity based multiple point collision resolution' in proceedings of Fourth Irish Workshop on Computer Graphics (2003) Eurographics Irish Chapter, Coleraine, edited by McNeill, M. , 2003, pp 1 - 7.en
dc.identifier.issn3694
dc.identifier.otherY
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.description.abstractCollision detection and response is one of the most extensively researched areas in computer graphics but yet, very little information is available on how to deal with multiple collision situations after they have been detected. In general such topics are quickly brushed over and are small parts of a much larger topic. This paper aims to break this trend and to give a thorough and hopefully informative presentation on how to effectively extract appropriate impulses for multiple point collisions using Linear Complementarity Programming techniques.en
dc.format.extent1en
dc.format.extent7en
dc.format.extent254852 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.rightsYen
dc.subjectcomputer graphicsen
dc.subjectcollision detectionen
dc.titleComplementarity based multiple point collision resolutionen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/osullica
dc.identifier.rssinternalid3694
dc.identifier.rssurihttp://isg.cs.tcd.ie/cosulliv/Pubs/GiangEgirl03.pdf
dc.identifier.urihttp://hdl.handle.net/2262/18699


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