dc.contributor.author | GIANG, THANG | |
dc.contributor.author | BRADSHAW, GARETH | |
dc.contributor.author | O'SULLIVAN, CAROL ANN | |
dc.contributor.editor | McNeill, M | en |
dc.date.accessioned | 2008-07-15T12:17:01Z | |
dc.date.available | 2008-07-15T12:17:01Z | |
dc.date.issued | 2003 | |
dc.date.submitted | 2003 | en |
dc.identifier.citation | Giang, T., Bradshaw, G. and O'Sullivan, C. 'Complementarity based multiple point collision resolution' in proceedings of Fourth Irish Workshop on Computer Graphics (2003) Eurographics Irish Chapter, Coleraine, edited by McNeill, M. , 2003, pp 1 - 7. | en |
dc.identifier.issn | 3694 | |
dc.identifier.other | Y | |
dc.identifier.other | Y | en |
dc.description | PUBLISHED | en |
dc.description.abstract | Collision detection and response is one of the most extensively researched areas in computer graphics but yet, very
little information is available on how to deal with multiple collision situations after they have been detected. In
general such topics are quickly brushed over and are small parts of a much larger topic. This paper aims to break
this trend and to give a thorough and hopefully informative presentation on how to effectively extract appropriate
impulses for multiple point collisions using Linear Complementarity Programming techniques. | en |
dc.format.extent | 1 | en |
dc.format.extent | 7 | en |
dc.format.extent | 254852 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.rights | Y | en |
dc.subject | computer graphics | en |
dc.subject | collision detection | en |
dc.title | Complementarity based multiple point collision resolution | en |
dc.type | Conference Paper | en |
dc.type.supercollection | scholarly_publications | en |
dc.type.supercollection | refereed_publications | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/osullica | |
dc.identifier.rssinternalid | 3694 | |
dc.identifier.rssuri | http://isg.cs.tcd.ie/cosulliv/Pubs/GiangEgirl03.pdf | |
dc.identifier.uri | http://hdl.handle.net/2262/18699 | |