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dc.contributor.authorRADACH, RALPH
dc.contributor.authorCOLLINS, STEVEN
dc.contributor.authorO'SULLIVAN, CAROL ANN
dc.date.accessioned2008-07-22T14:18:30Z
dc.date.available2008-07-22T14:18:30Z
dc.date.issued1999
dc.date.submitted1999en
dc.identifier.citationCarol O'Sullivan, Ralph Radach and Steven Collins, 'A model of collision perception for real-time animation' in proceedings of Computer Animation and Simulation '99, Milan, Italy, Springer, Wien, 1999, pp 67 - 76.en
dc.identifier.issn4426
dc.identifier.otherY
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.description.abstractA model of human visual perception of collisions is presented, based on twodimensional measures of eccentricity and separation. The model is validated by performing psychophysical experiments. We demonstrate the feasibility of using this model as the basis for perceptual scheduling of interruptible collision detection in a realtime animation of large numbers of visually homogeneous objects. The user's point of fixation may be either tracked or estimated. By using a priority queue scheduling algorithm, perceived collision inaccuracy was approximately halved. The ideas presented are applicable to other tasks where the processing of fine detail leads to a computational bottleneck.en
dc.format.extent67en
dc.format.extent76en
dc.format.extent61139 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherSpringer, Wienen
dc.rightsYen
dc.subjectcollision detectionen
dc.subjectanimationen
dc.titleA model of collision perception for real-time animationen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/osullica
dc.identifier.rssinternalid4426
dc.identifier.rssurihttp://www.eg.org/EG/Publications/Data/eg99cas
dc.identifier.rssurihttp://isg.cs.tcd.ie/cosulliv/Pubs/model.PDF
dc.identifier.urihttp://hdl.handle.net/2262/19200


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