Browsing Computer Science by Title
Now showing items 293-312 of 2087
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Chat, Chunk and Topic in Casual Conversation
(2018)Casual conversation does not follow a highly interactive ‘ping-pong’ structure but rather develops as a sequence of ‘chat’ and ‘chunk’ phases. Chat phases are highly interactive stretches amenable to Conversation Analysis, ... -
Chats and Chunks: Annotation and Analysis of Multiparty Long Casual Conversations
(2018)Casual talk or social conversation is a fundamental form of spoken interaction. Corpora of casual talk often comprise relatively short dyadic conversations, although research into such talk has found longer multiparty ... -
Chisel: A Policy-Driven, Context-Aware, Dynamic Adaptation Framework
(IEEE Computer Society, 2003)We argue that the software user, the developer, the designer and indeed the application logic itself all possess invaluable intelligence to gear how software should adapt itself to changing requirements and changing ... -
Choosing between Axioms, Rules and Queries: Experiments in Semantic Integration Techniques
(2011)When using semantic technologies developers are frequently confused about which specific inferencing technique is best to use for a given problem. As an initial step towards identifying "best practices" for users ... -
Circus2CSP: A tool for model-checking circus using FDR
(2019)In this paper, we introduce Circus2CSP, a tool that automatically translates Circus into 𝐶𝑆𝑃𝑀, with an implementation based on a published manual translation scheme. This scheme includes new and modified translation ... -
Class Noise and Supervised Learning in Medical Domains: The Effect of Feature Extraction
(Trinity College Dublin, Department of Computer Science, 2006)Inductive learning systems have been successfully applied in a number of medical domains. It is generally accepted that the highest accuracy results that an inductive learning system can achieve depend on the quality ... -
Class-specific Object Pose Estimation and Reconstruction using 3D Part Geometry
(2016)We propose a novel approach for detecting and reconstructing class-specific objects from 2D images. Reconstruction and detection, despite major advances, are still wanting in performance. Hence, approaches that try to solve ... -
A Classification of Biases Relating to the Production, Dissemination and Consumption of News
(http://critical-media.org/, 2020-04-25)There are many difficulties in studying bias at the production, dissemination, or consumption stages of the news pipeline. These include the difficulty of identifying high quality empirical research, the lack of agreed ... -
CLG Authorship Analytics: a library for authorship verification
(2022)The task of authorship verification consists in detecting whether two texts have been written by the same person. This paper describes the CLG Authorship Analytics software, which implements several individual methods as ... -
The CLG Framework: A Methodical Approach to Designing Educational Video Games
(Springer Singapore, 2023)This paper introduces the Context Learning Game (CLG) framework, a game design framework developed for educational video games in formal education settings. The CLG framework is structured into three stages: context, ... -
Clock Synchronization for Multi-hop Ad hoc Networks
(Trinity College Dublin. Department of Computer Science, 2003-09)Clock syncronization is one of the basic requirements of a distributed real-time systems. The greater the precision achievable by the clock synchronization algorithm used, the harder the real-time guarantees that can be ... -
Clonal Plasticity: A Method for Decentralized Adaptation in Multi-agent Systems
(2016)This paper introduces a new plant-inspired mechanism for decentralized adaptation, called clonal plasticity, which does not make use of the MAPE loop. The mechanism acts on every individual in a population and does not ... -
Closest feature maps for time-critical collision handling
(2005)In this paper we consider the novel idea of Closest Feature Maps (CFMs) applied to refinable collision response in order to address the potential issues and problems associated with over approximation of contact ... -
Clothing the masses: real-time clothed crowds with variation
(2006)The animation and rendering of crowds of realistically clothed characters presents a difficult challenge in computer graphics, which is further exacerbated when real-time frame rates are required. To date, due to ... -
Cloud Strife: Expanding the horizons of Cloud Gaming Services
(2017)Cloud gaming where computer games are executed on cloud based resources is a new service which can be extremely challenging for service providers. Unlike other web and video streaming applications it requires both a ... -
Co-creation with Open Government Data : a constructivist approach using a multiple case studies strategy from an information systems perspective
(Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2017)Open Government Data (OGD) initiatives are spreading worldwide. One use of OGD is the co-creation of applications and web services. Both OGD and co-creation concepts can be viewed from different perspectives as there are ... -
Code generation for hardware accelerated AES
(IEEE, 2010)Data must be encrypted if it is to remain confidential when sent over computer networks. Encryption solves many problems involving invasion of privacy, identity theft, fraud, and data theft. However for encryption to be ... -
Code Generation with ?Visual Modeller?
(Trinity College Dublin, Department of Computer Science, 1997)?Visual Modeller? is a CASE tool that permits end-users to model business processes, using the associated method ?Visual Modelling?. It is also able to generate the database and a ?front-end? application from this model. ... -
CodePlus- Evaluating The Short and Long-Term Impact of a Computing Outreach Programme for Girls
(Trinity College Dublin. School of Computer Science & Statistics. Discipline of Computer Science, 2022)Women s equal and meaningful participation in the digital society is seen as both integral to the realization of women s rights in the 21st century, as well as the realization of a just, inclusive and rights based information ... -
Cognitive Infocommunications
(2023)