Computer Science: Recent submissions
Now showing items 481-500 of 2149
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Hybrid Machine Learning EDFA Model
(2020)A hybrid machine learning (HML) model combining a-priori and a-posteriori knowledge is implemented and tested, which is shown to reduce the prediction error and training complexity, compared to an analytical or neural ... -
Experimental Demonstration of multiple Disaggregated OLTs with Virtualised Multi Tenant DBA, over General Purpose Processor
(2020)We demonstrate an Optical Line Terminal with fully softwarised data plane and virtual Dynamic Bandwidth Allocation in a sliceable, multi-tenant PON architecture. We evaluate performance results for 6 OLTs sharing the ... -
Demonstration of Software-DefinedPacket-Optical Network Emulation with Mininet-Optical and ONOS
(2020)We demonstrate practical software emulation of a software-defined, packetoptical network. Our emulator, Mininet-Optical, models the physical, data plane and control plane behavior, under control of the ONOS SDN controller. -
A Distributed Bilateral Resource Market Mechanism for Future Telecommunications Networks
(2019)In this paper, we propose a distributed market mechanism powered by the blockchain technology addressing network ownership models in multiple telecommunications networks use cases. The proposed model is based on the ... -
Single-stage scheduler for accurate QoS delivery in virtualised multi-tenant Passive Optical Networks
(2019)We propose a single-stage downstream scheduler assuring accurate Quality of Service delivery across Virtual Network Operators in a multi-tenant PON. We show performance close to an ideal scheduler in the ability to control ... -
Coordinated fibre and wireless spectrum allocation in SDN-controlled wireless-optical-cloud converged architecture
(2019)We provide an experimental demonstration of LTE multi-cell resource allocation in a converged LTE-over-PON architecture. Our SDN controller dynamically adjusts the wireless bandwidth of each cell, according to their ... -
Chats and Chunks: Annotation and Analysis of Multiparty Long Casual Conversations
(2018)Casual talk or social conversation is a fundamental form of spoken interaction. Corpora of casual talk often comprise relatively short dyadic conversations, although research into such talk has found longer multiparty ... -
A Diachronic Corpus for Literary Style Analysis
(2018)This research presents a resource for diachronic style analysis in particular the analysis of literary authors over time. Temporal style analysis has received comparatively little attention over the past years in spite of ... -
An Active Data Representation of Videos for Automatic Scoring of Oral Presentation Delivery Skills and Feedback Generation
(2020)Public speaking is an important skill, the acquisition of which requires dedicated and time consuming training. In recent years, researchers have started to investigate automatic methods to support public speaking skills ... -
Alignment in a Multimodal Interlingual Computer-Mediated Map Task Corpus
(2018)This work presents an assessment of interlocutor alignment using a semi-automated method in the context of multimodal interlingual (English-Portuguese) computer-mediated interactions. We study the adaptation phenomenon ... -
DELTA-LD: A Change Detection Approach for Linked Datasets
(2018)This paper presents DELTA-LD, an approach that detects and classifies the changes between two versions of a linked dataset. It contributes to the state-of-art: firstly, by proposing a classification to distinctly identify ... -
Towards Procedural Generation of Narrative Puzzles for Adventure Games
(Springer, 2019)Narrative puzzles involve exploration, logical thinking and progressing a story. This paper presents a narrative design innovation in the form of a system for the procedural generation of such puzzles for use in story-rich ... -
A Framework to Support and Evaluate the Participation of Children with Autism in the Design of Technology
(Trinity College Dublin. School of Computer Science & Statistics. Discipline of Computer Science, 2020)As the availability of technology developed for children with autism has increased, an awareness of the benefits of designing technology with them has also improved. However, the intellectual, communication and social ... -
Usability Testing of Video Game Controllers: A Case Study
(A K Peters/CRC Press, 2016)This chapter presents an investigation that compares the performance of game controllers in two-dimensional pointing tasks as defined in the international standard that specifies the requirements for nonkeyboard input ... -
HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
(ACM, 2019)In the last decade, the number of articles on HCI and health has increased dramatically. We extracted 139 papers on depression, anxiety and bipolar health issues from 10 years of SIGCHI conference proceedings. 72 of these ... -
Human-Computer Interaction Methodologies Applied in the Evaluation of Haptic Digital Musical Instruments
(UCC, 2016)G. W. Young, “Human-Computer Interaction Methodologies Applied in the Evaluation of Haptic Digital Musical Instruments,” Ph.D. dissertation in Digital Arts & Humanities, supervised at the Department Computer Science and ... -
Towards a model-checker for circus
(2019)Among several approaches aiming at the correctness of systems, model-checking is one technique to formally assess system models regarding their desired/undesired behavioural properties. We aim at model-checking the Open ... -
Circus2CSP: A tool for model-checking circus using FDR
(2019)In this paper, we introduce Circus2CSP, a tool that automatically translates Circus into 𝐶𝑆𝑃𝑀, with an implementation based on a published manual translation scheme. This scheme includes new and modified translation ...