Now showing items 541-560 of 2149

    • Intrinsic and extrinsic component evaluation in interactive multilingual speech applications 

      Schneider, Anne H. (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2012)
      Due to the steady progress in technology, together with the rapid increase of powerful mobile devices, the use of voice interfaces and other speech enabled technologies has invaded our every day lives. Today people talk ...
    • Bayesian methods for evidence synthesis and decision making in Health Technology Assessments 

      Schmitz, Susanne (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2013)
      In this thesis statistical methodologies to improve reimbursement decisions in healthcare are developed. The allocation of healthcare resources is a very topical issue in the current economic climate. Given a limited ...
    • Director's Cut - Analysis of Aspects of Interactive Storytelling for VR Films 

      O Fearghail, Colm; Oczinar, Cagri; Knorr, Sebastian; Smolic, Aljosa (2018)
      In this paper we explore methods that are currently used by professional virtual reality (VR) filmmakers to tell their stories and guide users, we analyze how end-users view 360 degree video in the presence of directional ...
    • Adaptive composition of personalised learning activities 

      O'Keefe, Ian (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2012)
      eLearning practitioners are increasingly adopting more activity based approaches to online learning, as they move away from more traditional content centric approaches in an effort to provide their learners with more ...
    • Faoladh : A Case Study in Cinematic VR Storytelling and Production 

      Dowling, Declan; O Fearghail, Colm; Smolic, Aljosa; Knorr, Sebastian (2018)
      Portraying traditional cinematic narratives in virtual reality (VR) is an emerging practice where often the methods normally associated with cinematic storytelling need to be adapted to the 360 format. In this paper we ...
    • Director's Cut - Analysis of VR Film Cuts for Interactive Storytelling 

      O Fearghail, Colm; Oczinar, Cagri; Knorr, Sebastian; Smolic, Aljosa (2018)
      The usage of film cuts, or transitions, is a powerful technique in interactive storytelling to express the film story by leading the viewers attention. To explore how existing transition techniques are currently being ...
    • DeepStereoBrush: Interactive Depth Map Creation 

      Smolic, Aljosa (2018)
      In this paper, we introduce a novel interactive depth map creation approach for image sequences which uses depth-scribbles as input at user-defined keyframes. These scribbled depth values are then propagated within these ...
    • KAFCA : knowledge autonomy for reactive context-aware applications 

      O'Connor, Neil (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2010)
      Pervasive computing represents a vision of networked computers being distributed throughout our everyday environment in order to transparently provide services to people. The use of sensors enables the deployment of so-called ...
    • Egocentric Gesture Recognition for Head-Mounted AR devices 

      Smolic, Aljosa; Chalasani, Tejo; Ondrej, Jan (2018)
      Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating ...
    • Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices 

      Smolic, Aljosa (2018)
      Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object ...
    • AlphaGAN: Generative adversarial networks for natural image matting 

      Lutz, Sebastian; Amplianitis, Konstantinos; Smolic, Aljosa (2018)
      We present the first generative adversarial network (GAN) for natural image matting. Our novel generator network is trained to predict visually appealing alphas with the addition of the adversarial loss from the discriminator ...
    • Practical and architectural aspects of sorting and searching 

      Nash, Nicholas C.A. (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2010)
      The work in this dissertation was motivated by a desire to understand as well as to improve the performance of certain algorithms and data structures in practice. The performance of algorithms in practice is influenced by ...
    • SMOOTH : a system for mobility training at home for people with Parkinson's Disease 

      Muras, Joanna A. (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2010)
      Assistive technology has the capacity provide to people with limitations the opportunity to improve their quality of life and increase their independence in daily living. The promise of emerging pervasive computing ...
    • A Geometry-Sensitive Approach for Photographic Style Classification 

      Smolic, Aljosa (2018)
      Photographs are characterized by different compositional attributes like the Rule of Thirds, depth of field, vanishing-lines etc. The presence or absence of one or more of these attributes contributes to the overall ...
    • Colour Correction for Stereoscopic Omnidirectional Images 

      Smolic, Aljosa (2018)
      Stereoscopic omnidirectional images (ODI) when viewed with a head-mounted display are a way to generate an immersive experience. Unfortunately, their creation is not an easy process, and different problems can be present ...
    • Automatic Palette Extraction for Image Editing 

      Smolic, Aljosa (2018)
      Interactive palette based colour editing applications have grown in popularity in recent years, but while many methods propose fast palette extraction techniques, they typically rely on the user to define the number of ...
    • Towards Generating Ambisonics Using Audio-Visual Cue for Virtual Reality 

      Smolic, Aljosa; Rana, Aakanksha; Oczinar, Cagri (2019)
      Ambisonics i.e., a full-sphere surround sound, is quintessential with 360◦ visual content to provide a realistic virtual reality (VR) experience. While 360◦ visual content capture gained a tremendous boost recently, ...
    • Subjective and objective quality assessment for volumetric video compression 

      Smolic, Aljosa; Zerman, Emin (2019)
      Volumetric video is becoming easier to capture and display with the recent technical developments in the acquisition, and display technologies. Using point clouds is a popular way to represent volumetric video for augmented ...
    • Visualising small world graphs using agglomerative clustering around nodes of interest 

      McGee, Fintan (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2013)
      The difficulty of visualising large graphs lies not just in processing power and display size but in the inherent visual complexity of a large data-set, as the noise and clutter from large numbers of nodes and an order of ...
    • The development of a Community Informatics (CI) model to support Irish Local Voluntary Organisations (LVOs) use Information and Communication Technology (ICT) 

      McDonald, T.J. (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2013)
      The value of Information and Communications Technology (ICT) as a management facilitator that can help deliver efficiencies to both the public and private sector is well established. However, there are other parts of society ...