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dc.contributor.authorCAHILL, VINNYen
dc.date.accessioned2009-09-09T17:08:08Z
dc.date.available2009-09-09T17:08:08Z
dc.date.createdJulyen
dc.date.issued1996en
dc.date.submitted1996en
dc.identifier.citationKarl O'Connell and Vinny Cahill., System support for scalable distributed virtual worlds., Proceedings of the ACM Symposium on Virtual Reality Software and Technology, ACM Symposium on Virtual Reality Software and Technology, July, ACM, 1996, 141-142en
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.description.abstractLack of bandwidth has been shown to be a major impediment to achieving realism in large scale virtual worlds with many interacting entities. Recent projects that have addressed this problem have, for the most part, been tied to a single application domain, typically the development of realistic military simulations. This paper presents a brief overview of the techniques to achieve scale adopted by the object execution environment of the VOID shell, a virtual world development toolkit. Keywords Distributed Virtual Worlds, Object-Orientation, Event-Based Communication, Scale. INTRODUCTION Although a number of projects have considered support for multiuser, distributed interactive virtual worlds (VWS), most of the resulting systems have been small scale (supporting a maximum of 100 simultaneous users). Those projects which have addressed scale have for the most part been tied to a single application domain usually the development of large scale realistic military simulations.en
dc.description.sponsorshipThis work is being developed as part of the moonlight project which is partially supported by the European Union under contract 8676. The authors would like to acknowledge the many helpful contributions from our project partners as well as Gradimir Starovic, Brendan Tangney, Stephen Collins and Tom Dinneen.en
dc.format.extent141-142en
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherACMen
dc.rightsYen
dc.subjectComputer Scienceen
dc.titleSystem support for scalable distributed virtual worlds.en
dc.title.alternativeProceedings of the ACM Symposium on Virtual Reality Software and Technologyen
dc.title.alternativeACM Symposium on Virtual Reality Software and Technologyen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/vjcahillen
dc.identifier.rssinternalid61115en
dc.identifier.urihttp://hdl.handle.net/2262/32389


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