dc.contributor.author | HAAHR, MADS | en |
dc.date.accessioned | 2018-03-06T15:36:45Z | |
dc.date.available | 2018-03-06T15:36:45Z | |
dc.date.created | 11-13 February 2015 | en |
dc.date.issued | 2015 | en |
dc.date.submitted | 2015 | en |
dc.identifier.citation | Alper Gungormusler, Natasa Paterson-Paulberg, Mads Haahr, barelyMusician: An Adaptive Music Engine For Video Games, Audio Engineering Society 56th International Conference: Audio for Games, London, UK, 11-13 February 2015, 2015 | en |
dc.identifier.other | Y | en |
dc.description | PUBLISHED | en |
dc.description | London, UK | en |
dc.rights | Y | en |
dc.title | barelyMusician: An Adaptive Music Engine For Video Games | en |
dc.title.alternative | Audio Engineering Society 56th International Conference: Audio for Games | en |
dc.type | Conference Paper | en |
dc.type.supercollection | scholarly_publications | en |
dc.type.supercollection | refereed_publications | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/haahrm | en |
dc.identifier.rssinternalid | 103602 | en |
dc.rights.ecaccessrights | openAccess | |
dc.identifier.uri | http://hdl.handle.net/2262/82637 | |