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dc.contributor.authorHAAHR, MADSen
dc.date.accessioned2018-03-08T11:59:37Z
dc.date.available2018-03-08T11:59:37Z
dc.date.created17-19 November 2010en
dc.date.issued2010en
dc.date.submitted2010en
dc.identifier.citationKatsiaryna Naliuka, Tara Carrigy, Natasa Paterson, Roisin Cotton, Soren K. Jensen and Mads Haahr, Supporting Immersive Location-Based Games on Resource-Constrained Platforms, Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, ACM International Conference on Advances in Computer Entertainment Technology, Taipei, Taiwan, 17-19 November 2010, 2010, 102-103en
dc.identifier.otherYen
dc.descriptionPUBLISHEDen
dc.descriptionTaipei, Taiwanen
dc.format.extent102-103en
dc.rightsYen
dc.titleSupporting Immersive Location-Based Games on Resource-Constrained Platformsen
dc.title.alternativeProceedings of the 7th International Conference on Advances in Computer Entertainment Technologyen
dc.title.alternativeACM International Conference on Advances in Computer Entertainment Technologyen
dc.typePosteren
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/haahrmen
dc.identifier.rssinternalid69492en
dc.identifier.doihttp://dx.doi.org/10.1145/1971630.1971662en
dc.rights.ecaccessrightsopenAccess
dc.subject.TCDThemeSmart & Sustainable Planeten
dc.identifier.urihttp://hdl.handle.net/2262/82648


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