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dc.contributor.advisorO'Sullivan, Carol
dc.contributor.authorHowlett, Sarah
dc.date.accessioned2019-04-30T09:21:39Z
dc.date.available2019-04-30T09:21:39Z
dc.date.issued2006
dc.identifier.citationSarah Howlett, 'Saliency determination for computer graphics : an experimental approach', [thesis], Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2006, pp 180
dc.identifier.otherTHESIS 7810
dc.description.abstractIn the computer graphics realm complex objects are abundant, but often need to be simplified in order to be displayed interactively. As the human visual system is far from flawless, advantage can be taken of its weaknesses by using perceptually adaptive graphics during the rendering of images or animations. In this thesis, we attempt to establish if visual fidelity can be improved by emphasising the detail of salient parts of models, found with an eye-tracking device, at the expense of unimportant areas. In an extension to this, we compared the effect of tasks on eye-movemerits in a real and virtual environment.
dc.format1 volume
dc.language.isoen
dc.publisherTrinity College (Dublin, Ireland). School of Computer Science & Statistics
dc.relation.isversionofhttp://stella.catalogue.tcd.ie/iii/encore/record/C__Rb12712520
dc.subjectComputer Science, Ph.D.
dc.subjectPh.D. Trinity College Dublin
dc.titleSaliency determination for computer graphics : an experimental approach
dc.typethesis
dc.type.supercollectionthesis_dissertations
dc.type.supercollectionrefereed_publications
dc.type.qualificationlevelDoctoral
dc.type.qualificationnameDoctor of Philosophy (Ph.D.)
dc.rights.ecaccessrightsopenAccess
dc.format.extentpaginationpp 180
dc.description.noteTARA (Trinity's Access to Research Archive) has a robust takedown policy. Please contact us if you have any concerns: rssadmin@tcd.ie
dc.identifier.urihttp://hdl.handle.net/2262/86380


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