Show simple item record

dc.contributor.authorCahill, Vinny
dc.contributor.authorHaahr, Mads
dc.contributor.authorReilly, Sean
dc.contributor.authorBarron, Peter
dc.contributor.authorMoran, Kieran
dc.contributor.editorNigel Popeen
dc.date.accessioned2019-10-31T13:27:28Z
dc.date.available2019-10-31T13:27:28Z
dc.date.issued2009
dc.date.submitted2009en
dc.identifier.citationCahill, V., Haahr, M., Reilly, S., Barron, P. & Moran, K. 'A General-Purpose Taxonomy of Computer-Augmented Sports Systems', In Nigel Pope, Kerri-Ann L. Kuhn & J.H. Forster eds. Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies, IGI Global, 2009en
dc.identifier.issn1605664065
dc.identifier.otherY
dc.identifier.other10.4018/978-1-60566-406-4.ch00
dc.description.abstractThe area of computer-augmented sports is large and complex and spans several disciplines. This chapter presents a general-purpose taxonomy of computer-augmented sports systems, which is intended to assist researchers and designers working in this domain. Allowing systems to be classified with regard to form as well as function, the taxonomy is intended to have several uses, including serving as a clear map to aid in the understanding of the domain and as a tool to help researchers analyse the state-of-the-art by characteristics of systems. The taxonomy also offers a common vocabulary to the multidisciplinary teams that work in computer-augmented sports and can be used to identify sparsely populated regions of the domain as promising areas for future research. The authors present and demonstrate the use of the taxonomy using four example systems selected from an extensive review.en
dc.format.extent19en
dc.format.extent35en
dc.language.isoenen
dc.publisherIGI Globalen
dc.rightsYen
dc.subjectDigital sportsen
dc.subjectComputer-augmented sportsen
dc.subjectTaxonomyen
dc.titleA General-Purpose Taxonomy of Computer-Augmented Sports Systemsen
dc.title.alternativeDigital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologiesen
dc.typeBook Chapteren
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/haahrm
dc.identifier.peoplefinderurlhttp://people.tcd.ie/vjcahill
dc.identifier.rssinternalid55580
dc.rights.ecaccessrightsopenAccess
dc.subject.TCDThemeSmart & Sustainable Planeten
dc.identifier.orcid_id0000-0002-9273-6458
dc.rights.restrictedAccessY
dc.date.restrictedAccessEndDate2100-01-01
dc.contributor.sponsorEnterprise Irelanden
dc.identifier.urihttps://www.igi-global.com/chapter/general-purpose-taxonomy-computer-augmented/8532
dc.identifier.urihttp://hdl.handle.net/2262/89974


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record