Optimised real-time rendering of auditory events in immersive virtual environments
Citation:
Marcin Gorzel, 'Optimised real-time rendering of auditory events in immersive virtual environments', [thesis], Trinity College (Dublin, Ireland). Department of Electronic & Electrical Engineering, 2014, pp 283Download Item:
Abstract:
This project looks at the problem of the capture or synthesis of acoustic events in reverberant spaces and their subsequent plausible reproduction in a virtual version of the original space, otherwise known as a Virtual Auditory Environment (VAE). Of particular concern is identification and perceptually accurate reconstruction of the important acoustic cues that enable us to localise sound sources in the whole 3-D space, with a special emphasis on the perception of auditory distance.
Author: Gorzel, Marcin
Advisor:
Boland, FrankPublisher:
Trinity College (Dublin, Ireland). Department of Electronic & Electrical EngineeringNote:
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